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New (product design) client checklist
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playbook we roll out with client
Before we open Figma, let's get some stuff straight. Here's what we need to know:
TOPICS
FOR
core
what problem are we actually solving?
who's using this thing?
what's the one feature that has to work?
what already exists that people love/hate?
flows
what's the main user journey?
which screens are must-have vs nice-to-have?
any hard technical constraints?
mobile first or desktop first?
system
existing design system or starting fresh?
dark mode needed?
accessibility requirements?
any weird platform-specific stuff?
handoff
who's building this?
animation specs needed?
prototype fidelity expectations?
design QA process?
timeline
when do you need first designs?
feedback loops - who's involved?
dev handoff deadline?
future phase planning?
core
what problem are we actually solving?
who's using this thing?
what's the one feature that has to work?
what already exists that people love/hate?
flows
what's the main user journey?
which screens are must-have vs nice-to-have?
any hard technical constraints?
mobile first or desktop first?
system
existing design system or starting fresh?
dark mode needed?
accessibility requirements?
any weird platform-specific stuff?
handoff
who's building this?
animation specs needed?
prototype fidelity expectations?
design QA process?
timeline
when do you need first designs?
feedback loops - who's involved?
dev handoff deadline?
future phase planning?
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