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New (product design) client checklist
by
Our Take
Before we open Figma, let's get some stuff straight. Here's what we need to know:
Topics
This resource is for
core
what problem are we actually solving?
who's using this thing?
what's the one feature that has to work?
what already exists that people love/hate?
flows
what's the main user journey?
which screens are must-have vs nice-to-have?
any hard technical constraints?
mobile first or desktop first?
system
existing design system or starting fresh?
dark mode needed?
accessibility requirements?
any weird platform-specific stuff?
handoff
who's building this?
animation specs needed?
prototype fidelity expectations?
design QA process?
timeline
when do you need first designs?
feedback loops - who's involved?
dev handoff deadline?
future phase planning?
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