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New (product design) client checklist

Before we open Figma, let's get some stuff straight. Here's what we need to know:

Back to previous page

New (product design) client checklist

Before we open Figma, let's get some stuff straight. Here's what we need to know:

Back to previous page

New (product design) client checklist

Before we open Figma, let's get some stuff straight. Here's what we need to know:

Back to previous page

New (product design) client checklist

Before we open Figma, let's get some stuff straight. Here's what we need to know:

This resource is for

Topics

core

  • what problem are we actually solving?

  • who's using this thing?

  • what's the one feature that has to work?

  • what already exists that people love/hate?

flows

  • what's the main user journey?

  • which screens are must-have vs nice-to-have?

  • any hard technical constraints?

  • mobile first or desktop first?

system

  • existing design system or starting fresh?

  • dark mode needed?

  • accessibility requirements?

  • any weird platform-specific stuff?

handoff

  • who's building this?

  • animation specs needed?

  • prototype fidelity expectations?

  • design QA process?

timeline

  • when do you need first designs?

  • feedback loops - who's involved?

  • dev handoff deadline?

  • future phase planning?



core

  • what problem are we actually solving?

  • who's using this thing?

  • what's the one feature that has to work?

  • what already exists that people love/hate?

flows

  • what's the main user journey?

  • which screens are must-have vs nice-to-have?

  • any hard technical constraints?

  • mobile first or desktop first?

system

  • existing design system or starting fresh?

  • dark mode needed?

  • accessibility requirements?

  • any weird platform-specific stuff?

handoff

  • who's building this?

  • animation specs needed?

  • prototype fidelity expectations?

  • design QA process?

timeline

  • when do you need first designs?

  • feedback loops - who's involved?

  • dev handoff deadline?

  • future phase planning?



core

  • what problem are we actually solving?

  • who's using this thing?

  • what's the one feature that has to work?

  • what already exists that people love/hate?

flows

  • what's the main user journey?

  • which screens are must-have vs nice-to-have?

  • any hard technical constraints?

  • mobile first or desktop first?

system

  • existing design system or starting fresh?

  • dark mode needed?

  • accessibility requirements?

  • any weird platform-specific stuff?

handoff

  • who's building this?

  • animation specs needed?

  • prototype fidelity expectations?

  • design QA process?

timeline

  • when do you need first designs?

  • feedback loops - who's involved?

  • dev handoff deadline?

  • future phase planning?



core

  • what problem are we actually solving?

  • who's using this thing?

  • what's the one feature that has to work?

  • what already exists that people love/hate?

flows

  • what's the main user journey?

  • which screens are must-have vs nice-to-have?

  • any hard technical constraints?

  • mobile first or desktop first?

system

  • existing design system or starting fresh?

  • dark mode needed?

  • accessibility requirements?

  • any weird platform-specific stuff?

handoff

  • who's building this?

  • animation specs needed?

  • prototype fidelity expectations?

  • design QA process?

timeline

  • when do you need first designs?

  • feedback loops - who's involved?

  • dev handoff deadline?

  • future phase planning?



core

  • what problem are we actually solving?

  • who's using this thing?

  • what's the one feature that has to work?

  • what already exists that people love/hate?

flows

  • what's the main user journey?

  • which screens are must-have vs nice-to-have?

  • any hard technical constraints?

  • mobile first or desktop first?

system

  • existing design system or starting fresh?

  • dark mode needed?

  • accessibility requirements?

  • any weird platform-specific stuff?

handoff

  • who's building this?

  • animation specs needed?

  • prototype fidelity expectations?

  • design QA process?

timeline

  • when do you need first designs?

  • feedback loops - who's involved?

  • dev handoff deadline?

  • future phase planning?



core

  • what problem are we actually solving?

  • who's using this thing?

  • what's the one feature that has to work?

  • what already exists that people love/hate?

flows

  • what's the main user journey?

  • which screens are must-have vs nice-to-have?

  • any hard technical constraints?

  • mobile first or desktop first?

system

  • existing design system or starting fresh?

  • dark mode needed?

  • accessibility requirements?

  • any weird platform-specific stuff?

handoff

  • who's building this?

  • animation specs needed?

  • prototype fidelity expectations?

  • design QA process?

timeline

  • when do you need first designs?

  • feedback loops - who's involved?

  • dev handoff deadline?

  • future phase planning?



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Questions answered

Clear answers,

to the things

you ask most.

Questions answered

Clear answers,

to the things

you ask most.

Service

Customers

Process

Terms

What services do you offer exactly?

Do you also do brand work?

Why Framer over Webflow?

Do I need a Figma design to start?

How long does a project usually take?

Can you help with content and copywriting?

Do you offer SEO setup or analytics integration?

Do you offer post-launch support?

Service

Customers

Process

Terms

What services do you offer exactly?

Do you also do brand work?

Why Framer over Webflow?

Do I need a Figma design to start?

How long does a project usually take?

Can you help with content and copywriting?

Do you offer SEO setup or analytics integration?

Do you offer post-launch support?

Request a project

Interested in a collaboration.

Submit a project request.

Expect the next steps before a collaboration would start, to be like:

Request a project

Interested in a collaboration.

Submit a project request.

Expect the next steps before a collaboration would start, to be like:

Request a project

Interested in a collaboration.

Submit a project request.

Expect the next steps before a collaboration would start, to be like:

Request a project

Interested in a collaboration.

Submit a project request.

We know connecting with new service providers can create fraction and a relationship needs trust. We try to make the whole process as transparent as possible. Expect the next steps before a collaboration would start, to be like:

Request a project

Interested in a collaboration.

Submit a project request.

We know connecting with new service providers can create fraction and a relationship needs trust. We try to make the whole process as transparent as possible. Expect the next steps before a collaboration would start, to be like:

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Insights

Solve problems,

unlock growth,

with proven resources.

Explore guides and solutions to the most common website challenges — from conversions and funnels to scalability and content management.

Insights

Solve problems,

unlock growth,

with proven resources.

Explore guides and solutions to the most common website challenges — from conversions and funnels to scalability and content management.

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Website looks okay but doesn’t convert

Identify UX/CRO issues, test changes with A/B testing in Framer

No insight into user behavior or...

Teach funnel setup, tracking, and improvement with data

Making changes is slow and costly

Show benefits of reusable components, design systems in Framer

Marketing can’t update content easily

Empower teams with CMS-based, flexible architecture

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