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Product design history speedrun

Look, every major shift in how we live started with someone building something weird in a garage or lab. Here's the stuff that actually changed the game:

Back to previous page

Product design history speedrun

Look, every major shift in how we live started with someone building something weird in a garage or lab. Here's the stuff that actually changed the game:

Back to previous page

Product design history speedrun

Look, every major shift in how we live started with someone building something weird in a garage or lab. Here's the stuff that actually changed the game:

Back to previous page

Product design history speedrun

Look, every major shift in how we live started with someone building something weird in a garage or lab. Here's the stuff that actually changed the game:

Back to previous page

Product design history speedrun

Look, every major shift in how we live started with someone building something weird in a garage or lab. Here's the stuff that actually changed the game:

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Topics

  • first computer (1935): Konrad Zuse builds first computer in his parents' living room. Wild to think it all started with a calculator that took up an entire room. New pattern: Build something simple with Arduino just to feel that early computing energy

  • email (1971): Ray Tomlinson invents email by deciding @ could be useful. Now we can't escape our inboxes. New pattern: Set up your own email server - it's still basically the same protocol

  • personal computer (1975): Ed Roberts drops the Altair 8800 and suddenly everyone could have a computer at home. New pattern: Open up your laptop and actually look at what's inside

  • web (1989): Tim Berners-Lee launches info.cern.ch and basically creates the entire internet vibe we know. New pattern: Code a website with just HTML, no fancy stuff

  • browser (1994): Netscape makes browsing actually usable. New pattern: Download an old browser emulator and see how far we've come

  • directory (1994): Yahoo tries to organize the chaos of the early web. New pattern: Make your own curated list of cool sites

  • online shop (1994): Bezos starts selling books online (spoiler: it worked out). New pattern: Find Amazon's first homepage on Wayback Machine

  • digital money (1998): PayPal makes sending cash as easy as sending email. New pattern: Send money to a friend in a different country, realize how easy it is now

  • search (1998): Google shows up and changes how we find everything. New pattern: Use DuckDuckGo for a week

  • social (2004): Zuck launches Facebook (back when it was cool). New pattern: Find your first social media profile

  • video (2005): YouTube makes everyone a broadcaster. New pattern: Upload something without editing it to death

  • mobile (2007): Jobs drops the iPhone and kills the keyboard. New pattern: Use your phone with just one hand for a day

  • apps (2007): Start eating everything. New pattern: Delete all your apps for a week

  • crypto (2008): Bitcoin appears out of nowhere. New pattern: Set up a wallet and buy $10 of something

  • ai (2018): ChatGPT shows up and everyone loses their minds. New pattern: Generate something and then make it actually good

  • first computer (1935): Konrad Zuse builds first computer in his parents' living room. Wild to think it all started with a calculator that took up an entire room. New pattern: Build something simple with Arduino just to feel that early computing energy

  • email (1971): Ray Tomlinson invents email by deciding @ could be useful. Now we can't escape our inboxes. New pattern: Set up your own email server - it's still basically the same protocol

  • personal computer (1975): Ed Roberts drops the Altair 8800 and suddenly everyone could have a computer at home. New pattern: Open up your laptop and actually look at what's inside

  • web (1989): Tim Berners-Lee launches info.cern.ch and basically creates the entire internet vibe we know. New pattern: Code a website with just HTML, no fancy stuff

  • browser (1994): Netscape makes browsing actually usable. New pattern: Download an old browser emulator and see how far we've come

  • directory (1994): Yahoo tries to organize the chaos of the early web. New pattern: Make your own curated list of cool sites

  • online shop (1994): Bezos starts selling books online (spoiler: it worked out). New pattern: Find Amazon's first homepage on Wayback Machine

  • digital money (1998): PayPal makes sending cash as easy as sending email. New pattern: Send money to a friend in a different country, realize how easy it is now

  • search (1998): Google shows up and changes how we find everything. New pattern: Use DuckDuckGo for a week

  • social (2004): Zuck launches Facebook (back when it was cool). New pattern: Find your first social media profile

  • video (2005): YouTube makes everyone a broadcaster. New pattern: Upload something without editing it to death

  • mobile (2007): Jobs drops the iPhone and kills the keyboard. New pattern: Use your phone with just one hand for a day

  • apps (2007): Start eating everything. New pattern: Delete all your apps for a week

  • crypto (2008): Bitcoin appears out of nowhere. New pattern: Set up a wallet and buy $10 of something

  • ai (2018): ChatGPT shows up and everyone loses their minds. New pattern: Generate something and then make it actually good

  • first computer (1935): Konrad Zuse builds first computer in his parents' living room. Wild to think it all started with a calculator that took up an entire room. New pattern: Build something simple with Arduino just to feel that early computing energy

  • email (1971): Ray Tomlinson invents email by deciding @ could be useful. Now we can't escape our inboxes. New pattern: Set up your own email server - it's still basically the same protocol

  • personal computer (1975): Ed Roberts drops the Altair 8800 and suddenly everyone could have a computer at home. New pattern: Open up your laptop and actually look at what's inside

  • web (1989): Tim Berners-Lee launches info.cern.ch and basically creates the entire internet vibe we know. New pattern: Code a website with just HTML, no fancy stuff

  • browser (1994): Netscape makes browsing actually usable. New pattern: Download an old browser emulator and see how far we've come

  • directory (1994): Yahoo tries to organize the chaos of the early web. New pattern: Make your own curated list of cool sites

  • online shop (1994): Bezos starts selling books online (spoiler: it worked out). New pattern: Find Amazon's first homepage on Wayback Machine

  • digital money (1998): PayPal makes sending cash as easy as sending email. New pattern: Send money to a friend in a different country, realize how easy it is now

  • search (1998): Google shows up and changes how we find everything. New pattern: Use DuckDuckGo for a week

  • social (2004): Zuck launches Facebook (back when it was cool). New pattern: Find your first social media profile

  • video (2005): YouTube makes everyone a broadcaster. New pattern: Upload something without editing it to death

  • mobile (2007): Jobs drops the iPhone and kills the keyboard. New pattern: Use your phone with just one hand for a day

  • apps (2007): Start eating everything. New pattern: Delete all your apps for a week

  • crypto (2008): Bitcoin appears out of nowhere. New pattern: Set up a wallet and buy $10 of something

  • ai (2018): ChatGPT shows up and everyone loses their minds. New pattern: Generate something and then make it actually good

  • first computer (1935): Konrad Zuse builds first computer in his parents' living room. Wild to think it all started with a calculator that took up an entire room. New pattern: Build something simple with Arduino just to feel that early computing energy

  • email (1971): Ray Tomlinson invents email by deciding @ could be useful. Now we can't escape our inboxes. New pattern: Set up your own email server - it's still basically the same protocol

  • personal computer (1975): Ed Roberts drops the Altair 8800 and suddenly everyone could have a computer at home. New pattern: Open up your laptop and actually look at what's inside

  • web (1989): Tim Berners-Lee launches info.cern.ch and basically creates the entire internet vibe we know. New pattern: Code a website with just HTML, no fancy stuff

  • browser (1994): Netscape makes browsing actually usable. New pattern: Download an old browser emulator and see how far we've come

  • directory (1994): Yahoo tries to organize the chaos of the early web. New pattern: Make your own curated list of cool sites

  • online shop (1994): Bezos starts selling books online (spoiler: it worked out). New pattern: Find Amazon's first homepage on Wayback Machine

  • digital money (1998): PayPal makes sending cash as easy as sending email. New pattern: Send money to a friend in a different country, realize how easy it is now

  • search (1998): Google shows up and changes how we find everything. New pattern: Use DuckDuckGo for a week

  • social (2004): Zuck launches Facebook (back when it was cool). New pattern: Find your first social media profile

  • video (2005): YouTube makes everyone a broadcaster. New pattern: Upload something without editing it to death

  • mobile (2007): Jobs drops the iPhone and kills the keyboard. New pattern: Use your phone with just one hand for a day

  • apps (2007): Start eating everything. New pattern: Delete all your apps for a week

  • crypto (2008): Bitcoin appears out of nowhere. New pattern: Set up a wallet and buy $10 of something

  • ai (2018): ChatGPT shows up and everyone loses their minds. New pattern: Generate something and then make it actually good

  • first computer (1935): Konrad Zuse builds first computer in his parents' living room. Wild to think it all started with a calculator that took up an entire room. New pattern: Build something simple with Arduino just to feel that early computing energy

  • email (1971): Ray Tomlinson invents email by deciding @ could be useful. Now we can't escape our inboxes. New pattern: Set up your own email server - it's still basically the same protocol

  • personal computer (1975): Ed Roberts drops the Altair 8800 and suddenly everyone could have a computer at home. New pattern: Open up your laptop and actually look at what's inside

  • web (1989): Tim Berners-Lee launches info.cern.ch and basically creates the entire internet vibe we know. New pattern: Code a website with just HTML, no fancy stuff

  • browser (1994): Netscape makes browsing actually usable. New pattern: Download an old browser emulator and see how far we've come

  • directory (1994): Yahoo tries to organize the chaos of the early web. New pattern: Make your own curated list of cool sites

  • online shop (1994): Bezos starts selling books online (spoiler: it worked out). New pattern: Find Amazon's first homepage on Wayback Machine

  • digital money (1998): PayPal makes sending cash as easy as sending email. New pattern: Send money to a friend in a different country, realize how easy it is now

  • search (1998): Google shows up and changes how we find everything. New pattern: Use DuckDuckGo for a week

  • social (2004): Zuck launches Facebook (back when it was cool). New pattern: Find your first social media profile

  • video (2005): YouTube makes everyone a broadcaster. New pattern: Upload something without editing it to death

  • mobile (2007): Jobs drops the iPhone and kills the keyboard. New pattern: Use your phone with just one hand for a day

  • apps (2007): Start eating everything. New pattern: Delete all your apps for a week

  • crypto (2008): Bitcoin appears out of nowhere. New pattern: Set up a wallet and buy $10 of something

  • ai (2018): ChatGPT shows up and everyone loses their minds. New pattern: Generate something and then make it actually good

  • first computer (1935): Konrad Zuse builds first computer in his parents' living room. Wild to think it all started with a calculator that took up an entire room. New pattern: Build something simple with Arduino just to feel that early computing energy

  • email (1971): Ray Tomlinson invents email by deciding @ could be useful. Now we can't escape our inboxes. New pattern: Set up your own email server - it's still basically the same protocol

  • personal computer (1975): Ed Roberts drops the Altair 8800 and suddenly everyone could have a computer at home. New pattern: Open up your laptop and actually look at what's inside

  • web (1989): Tim Berners-Lee launches info.cern.ch and basically creates the entire internet vibe we know. New pattern: Code a website with just HTML, no fancy stuff

  • browser (1994): Netscape makes browsing actually usable. New pattern: Download an old browser emulator and see how far we've come

  • directory (1994): Yahoo tries to organize the chaos of the early web. New pattern: Make your own curated list of cool sites

  • online shop (1994): Bezos starts selling books online (spoiler: it worked out). New pattern: Find Amazon's first homepage on Wayback Machine

  • digital money (1998): PayPal makes sending cash as easy as sending email. New pattern: Send money to a friend in a different country, realize how easy it is now

  • search (1998): Google shows up and changes how we find everything. New pattern: Use DuckDuckGo for a week

  • social (2004): Zuck launches Facebook (back when it was cool). New pattern: Find your first social media profile

  • video (2005): YouTube makes everyone a broadcaster. New pattern: Upload something without editing it to death

  • mobile (2007): Jobs drops the iPhone and kills the keyboard. New pattern: Use your phone with just one hand for a day

  • apps (2007): Start eating everything. New pattern: Delete all your apps for a week

  • crypto (2008): Bitcoin appears out of nowhere. New pattern: Set up a wallet and buy $10 of something

  • ai (2018): ChatGPT shows up and everyone loses their minds. New pattern: Generate something and then make it actually good

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Clear answers,

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From services and process to tools, timelines, and post-launch support — we’ve gathered the essentials to make your decision easy.

Questions answered

Clear answers,

to the things

you ask most.

From services and process to tools, timelines, and post-launch support — we’ve gathered the essentials to make your decision easy.

Questions answered

Clear answers,

to the things

you ask most.

From services and process to tools, timelines, and post-launch support — we’ve gathered the essentials to make your decision easy.

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Do you offer post-launch support?

Service

Customers

Process

Terms

What services do you offer exactly?

Do you also do brand work?

Why Framer over Webflow?

Do I need a Figma design to start?

How long does a project usually take?

Can you help with content and copywriting?

Do you offer SEO setup or analytics integration?

Do you offer post-launch support?

Service

Customers

Process

Terms

What services do you offer exactly?

Do you also do brand work?

Why Framer over Webflow?

Do I need a Figma design to start?

How long does a project usually take?

Can you help with content and copywriting?

Do you offer SEO setup or analytics integration?

Do you offer post-launch support?

Service

Customers

Process

Terms

What services do you offer exactly?

Do you also do brand work?

Why Framer over Webflow?

Do I need a Figma design to start?

How long does a project usually take?

Can you help with content and copywriting?

Do you offer SEO setup or analytics integration?

Do you offer post-launch support?

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We know connecting with new service providers can create fraction and a relationship needs trust. We try to make the whole process as transparent as possible. Expect the next steps before a collaboration would start, to be like:

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Submit a project request.

We know connecting with new service providers can create fraction and a relationship needs trust. We try to make the whole process as transparent as possible. Expect the next steps before a collaboration would start, to be like:

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Solve problems,

unlock growth,

with proven resources.

Explore guides and solutions to the most common website challenges — from conversions and funnels to scalability and content management.

Explore all resources

Insights

Solve problems,

unlock growth,

with proven resources.

Explore guides and solutions to the most common website challenges — from conversions and funnels to scalability and content management.

Explore all resources

Insights

Solve problems,

unlock growth,

with proven resources.

Explore guides and solutions to the most common website challenges — from conversions and funnels to scalability and content management.

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Website looks okay but doesn’t...

Identify UX/CRO issues, test changes with A/B testing in Framer

No insight into user behavior or...

Teach funnel setup, tracking, and improvement with data

Making changes is slow and costly

Show benefits of reusable components, design systems in Framer

Marketing can’t update content easily

Empower teams with CMS-based, flexible architecture

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